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home/contenidosenred/public_html/OD/wp-includes/js/dist/vendor/react.js 0000644 00000326553 15106010525 0022236 0 ustar 00 /** * @license React * react.development.js * * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (global = global || self, factory(global.React = {})); }(this, (function (exports) { 'use strict'; var ReactVersion = '18.3.1'; // ATTENTION // When adding new symbols to this file, // Please consider also adding to 'react-devtools-shared/src/backend/ReactSymbols' // The Symbol used to tag the ReactElement-like types. var REACT_ELEMENT_TYPE = Symbol.for('react.element'); var REACT_PORTAL_TYPE = Symbol.for('react.portal'); var REACT_FRAGMENT_TYPE = Symbol.for('react.fragment'); var REACT_STRICT_MODE_TYPE = Symbol.for('react.strict_mode'); var REACT_PROFILER_TYPE = Symbol.for('react.profiler'); var REACT_PROVIDER_TYPE = Symbol.for('react.provider'); var REACT_CONTEXT_TYPE = Symbol.for('react.context'); var REACT_FORWARD_REF_TYPE = Symbol.for('react.forward_ref'); var REACT_SUSPENSE_TYPE = Symbol.for('react.suspense'); var REACT_SUSPENSE_LIST_TYPE = Symbol.for('react.suspense_list'); var REACT_MEMO_TYPE = Symbol.for('react.memo'); var REACT_LAZY_TYPE = Symbol.for('react.lazy'); var REACT_OFFSCREEN_TYPE = Symbol.for('react.offscreen'); var MAYBE_ITERATOR_SYMBOL = Symbol.iterator; var FAUX_ITERATOR_SYMBOL = '@@iterator'; function getIteratorFn(maybeIterable) { if (maybeIterable === null || typeof maybeIterable !== 'object') { return null; } var maybeIterator = MAYBE_ITERATOR_SYMBOL && maybeIterable[MAYBE_ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]; if (typeof maybeIterator === 'function') { return maybeIterator; } return null; } /** * Keeps track of the current dispatcher. */ var ReactCurrentDispatcher = { /** * @internal * @type {ReactComponent} */ current: null }; /** * Keeps track of the current batch's configuration such as how long an update * should suspend for if it needs to. */ var ReactCurrentBatchConfig = { transition: null }; var ReactCurrentActQueue = { current: null, // Used to reproduce behavior of `batchedUpdates` in legacy mode. isBatchingLegacy: false, didScheduleLegacyUpdate: false }; /** * Keeps track of the current owner. * * The current owner is the component who should own any components that are * currently being constructed. */ var ReactCurrentOwner = { /** * @internal * @type {ReactComponent} */ current: null }; var ReactDebugCurrentFrame = {}; var currentExtraStackFrame = null; function setExtraStackFrame(stack) { { currentExtraStackFrame = stack; } } { ReactDebugCurrentFrame.setExtraStackFrame = function (stack) { { currentExtraStackFrame = stack; } }; // Stack implementation injected by the current renderer. ReactDebugCurrentFrame.getCurrentStack = null; ReactDebugCurrentFrame.getStackAddendum = function () { var stack = ''; // Add an extra top frame while an element is being validated if (currentExtraStackFrame) { stack += currentExtraStackFrame; } // Delegate to the injected renderer-specific implementation var impl = ReactDebugCurrentFrame.getCurrentStack; if (impl) { stack += impl() || ''; } return stack; }; } // ----------------------------------------------------------------------------- var enableScopeAPI = false; // Experimental Create Event Handle API. var enableCacheElement = false; var enableTransitionTracing = false; // No known bugs, but needs performance testing var enableLegacyHidden = false; // Enables unstable_avoidThisFallback feature in Fiber // stuff. Intended to enable React core members to more easily debug scheduling // issues in DEV builds. var enableDebugTracing = false; // Track which Fiber(s) schedule render work. var ReactSharedInternals = { ReactCurrentDispatcher: ReactCurrentDispatcher, ReactCurrentBatchConfig: ReactCurrentBatchConfig, ReactCurrentOwner: ReactCurrentOwner }; { ReactSharedInternals.ReactDebugCurrentFrame = ReactDebugCurrentFrame; ReactSharedInternals.ReactCurrentActQueue = ReactCurrentActQueue; } // by calls to these methods by a Babel plugin. // // In PROD (or in packages without access to React internals), // they are left as they are instead. function warn(format) { { { for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) { args[_key - 1] = arguments[_key]; } printWarning('warn', format, args); } } } function error(format) { { { for (var _len2 = arguments.length, args = new Array(_len2 > 1 ? _len2 - 1 : 0), _key2 = 1; _key2 < _len2; _key2++) { args[_key2 - 1] = arguments[_key2]; } printWarning('error', format, args); } } } function printWarning(level, format, args) { // When changing this logic, you might want to also // update consoleWithStackDev.www.js as well. { var ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame; var stack = ReactDebugCurrentFrame.getStackAddendum(); if (stack !== '') { format += '%s'; args = args.concat([stack]); } // eslint-disable-next-line react-internal/safe-string-coercion var argsWithFormat = args.map(function (item) { return String(item); }); // Careful: RN currently depends on this prefix argsWithFormat.unshift('Warning: ' + format); // We intentionally don't use spread (or .apply) directly because it // breaks IE9: https://github.com/facebook/react/issues/13610 // eslint-disable-next-line react-internal/no-production-logging Function.prototype.apply.call(console[level], console, argsWithFormat); } } var didWarnStateUpdateForUnmountedComponent = {}; function warnNoop(publicInstance, callerName) { { var _constructor = publicInstance.constructor; var componentName = _constructor && (_constructor.displayName || _constructor.name) || 'ReactClass'; var warningKey = componentName + "." + callerName; if (didWarnStateUpdateForUnmountedComponent[warningKey]) { return; } error("Can't call %s on a component that is not yet mounted. " + 'This is a no-op, but it might indicate a bug in your application. ' + 'Instead, assign to `this.state` directly or define a `state = {};` ' + 'class property with the desired state in the %s component.', callerName, componentName); didWarnStateUpdateForUnmountedComponent[warningKey] = true; } } /** * This is the abstract API for an update queue. */ var ReactNoopUpdateQueue = { /** * Checks whether or not this composite component is mounted. * @param {ReactClass} publicInstance The instance we want to test. * @return {boolean} True if mounted, false otherwise. * @protected * @final */ isMounted: function (publicInstance) { return false; }, /** * Forces an update. This should only be invoked when it is known with * certainty that we are **not** in a DOM transaction. * * You may want to call this when you know that some deeper aspect of the * component's state has changed but `setState` was not called. * * This will not invoke `shouldComponentUpdate`, but it will invoke * `componentWillUpdate` and `componentDidUpdate`. * * @param {ReactClass} publicInstance The instance that should rerender. * @param {?function} callback Called after component is updated. * @param {?string} callerName name of the calling function in the public API. * @internal */ enqueueForceUpdate: function (publicInstance, callback, callerName) { warnNoop(publicInstance, 'forceUpdate'); }, /** * Replaces all of the state. Always use this or `setState` to mutate state. * You should treat `this.state` as immutable. * * There is no guarantee that `this.state` will be immediately updated, so * accessing `this.state` after calling this method may return the old value. * * @param {ReactClass} publicInstance The instance that should rerender. * @param {object} completeState Next state. * @param {?function} callback Called after component is updated. * @param {?string} callerName name of the calling function in the public API. * @internal */ enqueueReplaceState: function (publicInstance, completeState, callback, callerName) { warnNoop(publicInstance, 'replaceState'); }, /** * Sets a subset of the state. This only exists because _pendingState is * internal. This provides a merging strategy that is not available to deep * properties which is confusing. TODO: Expose pendingState or don't use it * during the merge. * * @param {ReactClass} publicInstance The instance that should rerender. * @param {object} partialState Next partial state to be merged with state. * @param {?function} callback Called after component is updated. * @param {?string} Name of the calling function in the public API. * @internal */ enqueueSetState: function (publicInstance, partialState, callback, callerName) { warnNoop(publicInstance, 'setState'); } }; var assign = Object.assign; var emptyObject = {}; { Object.freeze(emptyObject); } /** * Base class helpers for the updating state of a component. */ function Component(props, context, updater) { this.props = props; this.context = context; // If a component has string refs, we will assign a different object later. this.refs = emptyObject; // We initialize the default updater but the real one gets injected by the // renderer. this.updater = updater || ReactNoopUpdateQueue; } Component.prototype.isReactComponent = {}; /** * Sets a subset of the state. Always use this to mutate * state. You should treat `this.state` as immutable. * * There is no guarantee that `this.state` will be immediately updated, so * accessing `this.state` after calling this method may return the old value. * * There is no guarantee that calls to `setState` will run synchronously, * as they may eventually be batched together. You can provide an optional * callback that will be executed when the call to setState is actually * completed. * * When a function is provided to setState, it will be called at some point in * the future (not synchronously). It will be called with the up to date * component arguments (state, props, context). These values can be different * from this.* because your function may be called after receiveProps but before * shouldComponentUpdate, and this new state, props, and context will not yet be * assigned to this. * * @param {object|function} partialState Next partial state or function to * produce next partial state to be merged with current state. * @param {?function} callback Called after state is updated. * @final * @protected */ Component.prototype.setState = function (partialState, callback) { if (typeof partialState !== 'object' && typeof partialState !== 'function' && partialState != null) { throw new Error('setState(...): takes an object of state variables to update or a ' + 'function which returns an object of state variables.'); } this.updater.enqueueSetState(this, partialState, callback, 'setState'); }; /** * Forces an update. This should only be invoked when it is known with * certainty that we are **not** in a DOM transaction. * * You may want to call this when you know that some deeper aspect of the * component's state has changed but `setState` was not called. * * This will not invoke `shouldComponentUpdate`, but it will invoke * `componentWillUpdate` and `componentDidUpdate`. * * @param {?function} callback Called after update is complete. * @final * @protected */ Component.prototype.forceUpdate = function (callback) { this.updater.enqueueForceUpdate(this, callback, 'forceUpdate'); }; /** * Deprecated APIs. These APIs used to exist on classic React classes but since * we would like to deprecate them, we're not going to move them over to this * modern base class. Instead, we define a getter that warns if it's accessed. */ { var deprecatedAPIs = { isMounted: ['isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.'], replaceState: ['replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).'] }; var defineDeprecationWarning = function (methodName, info) { Object.defineProperty(Component.prototype, methodName, { get: function () { warn('%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1]); return undefined; } }); }; for (var fnName in deprecatedAPIs) { if (deprecatedAPIs.hasOwnProperty(fnName)) { defineDeprecationWarning(fnName, deprecatedAPIs[fnName]); } } } function ComponentDummy() {} ComponentDummy.prototype = Component.prototype; /** * Convenience component with default shallow equality check for sCU. */ function PureComponent(props, context, updater) { this.props = props; this.context = context; // If a component has string refs, we will assign a different object later. this.refs = emptyObject; this.updater = updater || ReactNoopUpdateQueue; } var pureComponentPrototype = PureComponent.prototype = new ComponentDummy(); pureComponentPrototype.constructor = PureComponent; // Avoid an extra prototype jump for these methods. assign(pureComponentPrototype, Component.prototype); pureComponentPrototype.isPureReactComponent = true; // an immutable object with a single mutable value function createRef() { var refObject = { current: null }; { Object.seal(refObject); } return refObject; } var isArrayImpl = Array.isArray; // eslint-disable-next-line no-redeclare function isArray(a) { return isArrayImpl(a); } /* * The `'' + value` pattern (used in in perf-sensitive code) throws for Symbol * and Temporal.* types. See https://github.com/facebook/react/pull/22064. * * The functions in this module will throw an easier-to-understand, * easier-to-debug exception with a clear errors message message explaining the * problem. (Instead of a confusing exception thrown inside the implementation * of the `value` object). */ // $FlowFixMe only called in DEV, so void return is not possible. function typeName(value) { { // toStringTag is needed for namespaced types like Temporal.Instant var hasToStringTag = typeof Symbol === 'function' && Symbol.toStringTag; var type = hasToStringTag && value[Symbol.toStringTag] || value.constructor.name || 'Object'; return type; } } // $FlowFixMe only called in DEV, so void return is not possible. function willCoercionThrow(value) { { try { testStringCoercion(value); return false; } catch (e) { return true; } } } function testStringCoercion(value) { // If you ended up here by following an exception call stack, here's what's // happened: you supplied an object or symbol value to React (as a prop, key, // DOM attribute, CSS property, string ref, etc.) and when React tried to // coerce it to a string using `'' + value`, an exception was thrown. // // The most common types that will cause this exception are `Symbol` instances // and Temporal objects like `Temporal.Instant`. But any object that has a // `valueOf` or `[Symbol.toPrimitive]` method that throws will also cause this // exception. (Library authors do this to prevent users from using built-in // numeric operators like `+` or comparison operators like `>=` because custom // methods are needed to perform accurate arithmetic or comparison.) // // To fix the problem, coerce this object or symbol value to a string before // passing it to React. The most reliable way is usually `String(value)`. // // To find which value is throwing, check the browser or debugger console. // Before this exception was thrown, there should be `console.error` output // that shows the type (Symbol, Temporal.PlainDate, etc.) that caused the // problem and how that type was used: key, atrribute, input value prop, etc. // In most cases, this console output also shows the component and its // ancestor components where the exception happened. // // eslint-disable-next-line react-internal/safe-string-coercion return '' + value; } function checkKeyStringCoercion(value) { { if (willCoercionThrow(value)) { error('The provided key is an unsupported type %s.' + ' This value must be coerced to a string before before using it here.', typeName(value)); return testStringCoercion(value); // throw (to help callers find troubleshooting comments) } } } function getWrappedName(outerType, innerType, wrapperName) { var displayName = outerType.displayName; if (displayName) { return displayName; } var functionName = innerType.displayName || innerType.name || ''; return functionName !== '' ? wrapperName + "(" + functionName + ")" : wrapperName; } // Keep in sync with react-reconciler/getComponentNameFromFiber function getContextName(type) { return type.displayName || 'Context'; } // Note that the reconciler package should generally prefer to use getComponentNameFromFiber() instead. function getComponentNameFromType(type) { if (type == null) { // Host root, text node or just invalid type. return null; } { if (typeof type.tag === 'number') { error('Received an unexpected object in getComponentNameFromType(). ' + 'This is likely a bug in React. Please file an issue.'); } } if (typeof type === 'function') { return type.displayName || type.name || null; } if (typeof type === 'string') { return type; } switch (type) { case REACT_FRAGMENT_TYPE: return 'Fragment'; case REACT_PORTAL_TYPE: return 'Portal'; case REACT_PROFILER_TYPE: return 'Profiler'; case REACT_STRICT_MODE_TYPE: return 'StrictMode'; case REACT_SUSPENSE_TYPE: return 'Suspense'; case REACT_SUSPENSE_LIST_TYPE: return 'SuspenseList'; } if (typeof type === 'object') { switch (type.$$typeof) { case REACT_CONTEXT_TYPE: var context = type; return getContextName(context) + '.Consumer'; case REACT_PROVIDER_TYPE: var provider = type; return getContextName(provider._context) + '.Provider'; case REACT_FORWARD_REF_TYPE: return getWrappedName(type, type.render, 'ForwardRef'); case REACT_MEMO_TYPE: var outerName = type.displayName || null; if (outerName !== null) { return outerName; } return getComponentNameFromType(type.type) || 'Memo'; case REACT_LAZY_TYPE: { var lazyComponent = type; var payload = lazyComponent._payload; var init = lazyComponent._init; try { return getComponentNameFromType(init(payload)); } catch (x) { return null; } } // eslint-disable-next-line no-fallthrough } } return null; } var hasOwnProperty = Object.prototype.hasOwnProperty; var RESERVED_PROPS = { key: true, ref: true, __self: true, __source: true }; var specialPropKeyWarningShown, specialPropRefWarningShown, didWarnAboutStringRefs; { didWarnAboutStringRefs = {}; } function hasValidRef(config) { { if (hasOwnProperty.call(config, 'ref')) { var getter = Object.getOwnPropertyDescriptor(config, 'ref').get; if (getter && getter.isReactWarning) { return false; } } } return config.ref !== undefined; } function hasValidKey(config) { { if (hasOwnProperty.call(config, 'key')) { var getter = Object.getOwnPropertyDescriptor(config, 'key').get; if (getter && getter.isReactWarning) { return false; } } } return config.key !== undefined; } function defineKeyPropWarningGetter(props, displayName) { var warnAboutAccessingKey = function () { { if (!specialPropKeyWarningShown) { specialPropKeyWarningShown = true; error('%s: `key` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://reactjs.org/link/special-props)', displayName); } } }; warnAboutAccessingKey.isReactWarning = true; Object.defineProperty(props, 'key', { get: warnAboutAccessingKey, configurable: true }); } function defineRefPropWarningGetter(props, displayName) { var warnAboutAccessingRef = function () { { if (!specialPropRefWarningShown) { specialPropRefWarningShown = true; error('%s: `ref` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://reactjs.org/link/special-props)', displayName); } } }; warnAboutAccessingRef.isReactWarning = true; Object.defineProperty(props, 'ref', { get: warnAboutAccessingRef, configurable: true }); } function warnIfStringRefCannotBeAutoConverted(config) { { if (typeof config.ref === 'string' && ReactCurrentOwner.current && config.__self && ReactCurrentOwner.current.stateNode !== config.__self) { var componentName = getComponentNameFromType(ReactCurrentOwner.current.type); if (!didWarnAboutStringRefs[componentName]) { error('Component "%s" contains the string ref "%s". ' + 'Support for string refs will be removed in a future major release. ' + 'This case cannot be automatically converted to an arrow function. ' + 'We ask you to manually fix this case by using useRef() or createRef() instead. ' + 'Learn more about using refs safely here: ' + 'https://reactjs.org/link/strict-mode-string-ref', componentName, config.ref); didWarnAboutStringRefs[componentName] = true; } } } } /** * Factory method to create a new React element. This no longer adheres to * the class pattern, so do not use new to call it. Also, instanceof check * will not work. Instead test $$typeof field against Symbol.for('react.element') to check * if something is a React Element. * * @param {*} type * @param {*} props * @param {*} key * @param {string|object} ref * @param {*} owner * @param {*} self A *temporary* helper to detect places where `this` is * different from the `owner` when React.createElement is called, so that we * can warn. We want to get rid of owner and replace string `ref`s with arrow * functions, and as long as `this` and owner are the same, there will be no * change in behavior. * @param {*} source An annotation object (added by a transpiler or otherwise) * indicating filename, line number, and/or other information. * @internal */ var ReactElement = function (type, key, ref, self, source, owner, props) { var element = { // This tag allows us to uniquely identify this as a React Element $$typeof: REACT_ELEMENT_TYPE, // Built-in properties that belong on the element type: type, key: key, ref: ref, props: props, // Record the component responsible for creating this element. _owner: owner }; { // The validation flag is currently mutative. We put it on // an external backing store so that we can freeze the whole object. // This can be replaced with a WeakMap once they are implemented in // commonly used development environments. element._store = {}; // To make comparing ReactElements easier for testing purposes, we make // the validation flag non-enumerable (where possible, which should // include every environment we run tests in), so the test framework // ignores it. Object.defineProperty(element._store, 'validated', { configurable: false, enumerable: false, writable: true, value: false }); // self and source are DEV only properties. Object.defineProperty(element, '_self', { configurable: false, enumerable: false, writable: false, value: self }); // Two elements created in two different places should be considered // equal for testing purposes and therefore we hide it from enumeration. Object.defineProperty(element, '_source', { configurable: false, enumerable: false, writable: false, value: source }); if (Object.freeze) { Object.freeze(element.props); Object.freeze(element); } } return element; }; /** * Create and return a new ReactElement of the given type. * See https://reactjs.org/docs/react-api.html#createelement */ function createElement(type, config, children) { var propName; // Reserved names are extracted var props = {}; var key = null; var ref = null; var self = null; var source = null; if (config != null) { if (hasValidRef(config)) { ref = config.ref; { warnIfStringRefCannotBeAutoConverted(config); } } if (hasValidKey(config)) { { checkKeyStringCoercion(config.key); } key = '' + config.key; } self = config.__self === undefined ? null : config.__self; source = config.__source === undefined ? null : config.__source; // Remaining properties are added to a new props object for (propName in config) { if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) { props[propName] = config[propName]; } } } // Children can be more than one argument, and those are transferred onto // the newly allocated props object. var childrenLength = arguments.length - 2; if (childrenLength === 1) { props.children = children; } else if (childrenLength > 1) { var childArray = Array(childrenLength); for (var i = 0; i < childrenLength; i++) { childArray[i] = arguments[i + 2]; } { if (Object.freeze) { Object.freeze(childArray); } } props.children = childArray; } // Resolve default props if (type && type.defaultProps) { var defaultProps = type.defaultProps; for (propName in defaultProps) { if (props[propName] === undefined) { props[propName] = defaultProps[propName]; } } } { if (key || ref) { var displayName = typeof type === 'function' ? type.displayName || type.name || 'Unknown' : type; if (key) { defineKeyPropWarningGetter(props, displayName); } if (ref) { defineRefPropWarningGetter(props, displayName); } } } return ReactElement(type, key, ref, self, source, ReactCurrentOwner.current, props); } function cloneAndReplaceKey(oldElement, newKey) { var newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._self, oldElement._source, oldElement._owner, oldElement.props); return newElement; } /** * Clone and return a new ReactElement using element as the starting point. * See https://reactjs.org/docs/react-api.html#cloneelement */ function cloneElement(element, config, children) { if (element === null || element === undefined) { throw new Error("React.cloneElement(...): The argument must be a React element, but you passed " + element + "."); } var propName; // Original props are copied var props = assign({}, element.props); // Reserved names are extracted var key = element.key; var ref = element.ref; // Self is preserved since the owner is preserved. var self = element._self; // Source is preserved since cloneElement is unlikely to be targeted by a // transpiler, and the original source is probably a better indicator of the // true owner. var source = element._source; // Owner will be preserved, unless ref is overridden var owner = element._owner; if (config != null) { if (hasValidRef(config)) { // Silently steal the ref from the parent. ref = config.ref; owner = ReactCurrentOwner.current; } if (hasValidKey(config)) { { checkKeyStringCoercion(config.key); } key = '' + config.key; } // Remaining properties override existing props var defaultProps; if (element.type && element.type.defaultProps) { defaultProps = element.type.defaultProps; } for (propName in config) { if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) { if (config[propName] === undefined && defaultProps !== undefined) { // Resolve default props props[propName] = defaultProps[propName]; } else { props[propName] = config[propName]; } } } } // Children can be more than one argument, and those are transferred onto // the newly allocated props object. var childrenLength = arguments.length - 2; if (childrenLength === 1) { props.children = children; } else if (childrenLength > 1) { var childArray = Array(childrenLength); for (var i = 0; i < childrenLength; i++) { childArray[i] = arguments[i + 2]; } props.children = childArray; } return ReactElement(element.type, key, ref, self, source, owner, props); } /** * Verifies the object is a ReactElement. * See https://reactjs.org/docs/react-api.html#isvalidelement * @param {?object} object * @return {boolean} True if `object` is a ReactElement. * @final */ function isValidElement(object) { return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE; } var SEPARATOR = '.'; var SUBSEPARATOR = ':'; /** * Escape and wrap key so it is safe to use as a reactid * * @param {string} key to be escaped. * @return {string} the escaped key. */ function escape(key) { var escapeRegex = /[=:]/g; var escaperLookup = { '=': '=0', ':': '=2' }; var escapedString = key.replace(escapeRegex, function (match) { return escaperLookup[match]; }); return '$' + escapedString; } /** * TODO: Test that a single child and an array with one item have the same key * pattern. */ var didWarnAboutMaps = false; var userProvidedKeyEscapeRegex = /\/+/g; function escapeUserProvidedKey(text) { return text.replace(userProvidedKeyEscapeRegex, '$&/'); } /** * Generate a key string that identifies a element within a set. * * @param {*} element A element that could contain a manual key. * @param {number} index Index that is used if a manual key is not provided. * @return {string} */ function getElementKey(element, index) { // Do some typechecking here since we call this blindly. We want to ensure // that we don't block potential future ES APIs. if (typeof element === 'object' && element !== null && element.key != null) { // Explicit key { checkKeyStringCoercion(element.key); } return escape('' + element.key); } // Implicit key determined by the index in the set return index.toString(36); } function mapIntoArray(children, array, escapedPrefix, nameSoFar, callback) { var type = typeof children; if (type === 'undefined' || type === 'boolean') { // All of the above are perceived as null. children = null; } var invokeCallback = false; if (children === null) { invokeCallback = true; } else { switch (type) { case 'string': case 'number': invokeCallback = true; break; case 'object': switch (children.$$typeof) { case REACT_ELEMENT_TYPE: case REACT_PORTAL_TYPE: invokeCallback = true; } } } if (invokeCallback) { var _child = children; var mappedChild = callback(_child); // If it's the only child, treat the name as if it was wrapped in an array // so that it's consistent if the number of children grows: var childKey = nameSoFar === '' ? SEPARATOR + getElementKey(_child, 0) : nameSoFar; if (isArray(mappedChild)) { var escapedChildKey = ''; if (childKey != null) { escapedChildKey = escapeUserProvidedKey(childKey) + '/'; } mapIntoArray(mappedChild, array, escapedChildKey, '', function (c) { return c; }); } else if (mappedChild != null) { if (isValidElement(mappedChild)) { { // The `if` statement here prevents auto-disabling of the safe // coercion ESLint rule, so we must manually disable it below. // $FlowFixMe Flow incorrectly thinks React.Portal doesn't have a key if (mappedChild.key && (!_child || _child.key !== mappedChild.key)) { checkKeyStringCoercion(mappedChild.key); } } mappedChild = cloneAndReplaceKey(mappedChild, // Keep both the (mapped) and old keys if they differ, just as // traverseAllChildren used to do for objects as children escapedPrefix + ( // $FlowFixMe Flow incorrectly thinks React.Portal doesn't have a key mappedChild.key && (!_child || _child.key !== mappedChild.key) ? // $FlowFixMe Flow incorrectly thinks existing element's key can be a number // eslint-disable-next-line react-internal/safe-string-coercion escapeUserProvidedKey('' + mappedChild.key) + '/' : '') + childKey); } array.push(mappedChild); } return 1; } var child; var nextName; var subtreeCount = 0; // Count of children found in the current subtree. var nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR; if (isArray(children)) { for (var i = 0; i < children.length; i++) { child = children[i]; nextName = nextNamePrefix + getElementKey(child, i); subtreeCount += mapIntoArray(child, array, escapedPrefix, nextName, callback); } } else { var iteratorFn = getIteratorFn(children); if (typeof iteratorFn === 'function') { var iterableChildren = children; { // Warn about using Maps as children if (iteratorFn === iterableChildren.entries) { if (!didWarnAboutMaps) { warn('Using Maps as children is not supported. ' + 'Use an array of keyed ReactElements instead.'); } didWarnAboutMaps = true; } } var iterator = iteratorFn.call(iterableChildren); var step; var ii = 0; while (!(step = iterator.next()).done) { child = step.value; nextName = nextNamePrefix + getElementKey(child, ii++); subtreeCount += mapIntoArray(child, array, escapedPrefix, nextName, callback); } } else if (type === 'object') { // eslint-disable-next-line react-internal/safe-string-coercion var childrenString = String(children); throw new Error("Objects are not valid as a React child (found: " + (childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString) + "). " + 'If you meant to render a collection of children, use an array ' + 'instead.'); } } return subtreeCount; } /** * Maps children that are typically specified as `props.children`. * * See https://reactjs.org/docs/react-api.html#reactchildrenmap * * The provided mapFunction(child, index) will be called for each * leaf child. * * @param {?*} children Children tree container. * @param {function(*, int)} func The map function. * @param {*} context Context for mapFunction. * @return {object} Object containing the ordered map of results. */ function mapChildren(children, func, context) { if (children == null) { return children; } var result = []; var count = 0; mapIntoArray(children, result, '', '', function (child) { return func.call(context, child, count++); }); return result; } /** * Count the number of children that are typically specified as * `props.children`. * * See https://reactjs.org/docs/react-api.html#reactchildrencount * * @param {?*} children Children tree container. * @return {number} The number of children. */ function countChildren(children) { var n = 0; mapChildren(children, function () { n++; // Don't return anything }); return n; } /** * Iterates through children that are typically specified as `props.children`. * * See https://reactjs.org/docs/react-api.html#reactchildrenforeach * * The provided forEachFunc(child, index) will be called for each * leaf child. * * @param {?*} children Children tree container. * @param {function(*, int)} forEachFunc * @param {*} forEachContext Context for forEachContext. */ function forEachChildren(children, forEachFunc, forEachContext) { mapChildren(children, function () { forEachFunc.apply(this, arguments); // Don't return anything. }, forEachContext); } /** * Flatten a children object (typically specified as `props.children`) and * return an array with appropriately re-keyed children. * * See https://reactjs.org/docs/react-api.html#reactchildrentoarray */ function toArray(children) { return mapChildren(children, function (child) { return child; }) || []; } /** * Returns the first child in a collection of children and verifies that there * is only one child in the collection. * * See https://reactjs.org/docs/react-api.html#reactchildrenonly * * The current implementation of this function assumes that a single child gets * passed without a wrapper, but the purpose of this helper function is to * abstract away the particular structure of children. * * @param {?object} children Child collection structure. * @return {ReactElement} The first and only `ReactElement` contained in the * structure. */ function onlyChild(children) { if (!isValidElement(children)) { throw new Error('React.Children.only expected to receive a single React element child.'); } return children; } function createContext(defaultValue) { // TODO: Second argument used to be an optional `calculateChangedBits` // function. Warn to reserve for future use? var context = { $$typeof: REACT_CONTEXT_TYPE, // As a workaround to support multiple concurrent renderers, we categorize // some renderers as primary and others as secondary. We only expect // there to be two concurrent renderers at most: React Native (primary) and // Fabric (secondary); React DOM (primary) and React ART (secondary). // Secondary renderers store their context values on separate fields. _currentValue: defaultValue, _currentValue2: defaultValue, // Used to track how many concurrent renderers this context currently // supports within in a single renderer. Such as parallel server rendering. _threadCount: 0, // These are circular Provider: null, Consumer: null, // Add these to use same hidden class in VM as ServerContext _defaultValue: null, _globalName: null }; context.Provider = { $$typeof: REACT_PROVIDER_TYPE, _context: context }; var hasWarnedAboutUsingNestedContextConsumers = false; var hasWarnedAboutUsingConsumerProvider = false; var hasWarnedAboutDisplayNameOnConsumer = false; { // A separate object, but proxies back to the original context object for // backwards compatibility. It has a different $$typeof, so we can properly // warn for the incorrect usage of Context as a Consumer. var Consumer = { $$typeof: REACT_CONTEXT_TYPE, _context: context }; // $FlowFixMe: Flow complains about not setting a value, which is intentional here Object.defineProperties(Consumer, { Provider: { get: function () { if (!hasWarnedAboutUsingConsumerProvider) { hasWarnedAboutUsingConsumerProvider = true; error('Rendering <Context.Consumer.Provider> is not supported and will be removed in ' + 'a future major release. Did you mean to render <Context.Provider> instead?'); } return context.Provider; }, set: function (_Provider) { context.Provider = _Provider; } }, _currentValue: { get: function () { return context._currentValue; }, set: function (_currentValue) { context._currentValue = _currentValue; } }, _currentValue2: { get: function () { return context._currentValue2; }, set: function (_currentValue2) { context._currentValue2 = _currentValue2; } }, _threadCount: { get: function () { return context._threadCount; }, set: function (_threadCount) { context._threadCount = _threadCount; } }, Consumer: { get: function () { if (!hasWarnedAboutUsingNestedContextConsumers) { hasWarnedAboutUsingNestedContextConsumers = true; error('Rendering <Context.Consumer.Consumer> is not supported and will be removed in ' + 'a future major release. Did you mean to render <Context.Consumer> instead?'); } return context.Consumer; } }, displayName: { get: function () { return context.displayName; }, set: function (displayName) { if (!hasWarnedAboutDisplayNameOnConsumer) { warn('Setting `displayName` on Context.Consumer has no effect. ' + "You should set it directly on the context with Context.displayName = '%s'.", displayName); hasWarnedAboutDisplayNameOnConsumer = true; } } } }); // $FlowFixMe: Flow complains about missing properties because it doesn't understand defineProperty context.Consumer = Consumer; } { context._currentRenderer = null; context._currentRenderer2 = null; } return context; } var Uninitialized = -1; var Pending = 0; var Resolved = 1; var Rejected = 2; function lazyInitializer(payload) { if (payload._status === Uninitialized) { var ctor = payload._result; var thenable = ctor(); // Transition to the next state. // This might throw either because it's missing or throws. If so, we treat it // as still uninitialized and try again next time. Which is the same as what // happens if the ctor or any wrappers processing the ctor throws. This might // end up fixing it if the resolution was a concurrency bug. thenable.then(function (moduleObject) { if (payload._status === Pending || payload._status === Uninitialized) { // Transition to the next state. var resolved = payload; resolved._status = Resolved; resolved._result = moduleObject; } }, function (error) { if (payload._status === Pending || payload._status === Uninitialized) { // Transition to the next state. var rejected = payload; rejected._status = Rejected; rejected._result = error; } }); if (payload._status === Uninitialized) { // In case, we're still uninitialized, then we're waiting for the thenable // to resolve. Set it as pending in the meantime. var pending = payload; pending._status = Pending; pending._result = thenable; } } if (payload._status === Resolved) { var moduleObject = payload._result; { if (moduleObject === undefined) { error('lazy: Expected the result of a dynamic imp' + 'ort() call. ' + 'Instead received: %s\n\nYour code should look like: \n ' + // Break up imports to avoid accidentally parsing them as dependencies. 'const MyComponent = lazy(() => imp' + "ort('./MyComponent'))\n\n" + 'Did you accidentally put curly braces around the import?', moduleObject); } } { if (!('default' in moduleObject)) { error('lazy: Expected the result of a dynamic imp' + 'ort() call. ' + 'Instead received: %s\n\nYour code should look like: \n ' + // Break up imports to avoid accidentally parsing them as dependencies. 'const MyComponent = lazy(() => imp' + "ort('./MyComponent'))", moduleObject); } } return moduleObject.default; } else { throw payload._result; } } function lazy(ctor) { var payload = { // We use these fields to store the result. _status: Uninitialized, _result: ctor }; var lazyType = { $$typeof: REACT_LAZY_TYPE, _payload: payload, _init: lazyInitializer }; { // In production, this would just set it on the object. var defaultProps; var propTypes; // $FlowFixMe Object.defineProperties(lazyType, { defaultProps: { configurable: true, get: function () { return defaultProps; }, set: function (newDefaultProps) { error('React.lazy(...): It is not supported to assign `defaultProps` to ' + 'a lazy component import. Either specify them where the component ' + 'is defined, or create a wrapping component around it.'); defaultProps = newDefaultProps; // Match production behavior more closely: // $FlowFixMe Object.defineProperty(lazyType, 'defaultProps', { enumerable: true }); } }, propTypes: { configurable: true, get: function () { return propTypes; }, set: function (newPropTypes) { error('React.lazy(...): It is not supported to assign `propTypes` to ' + 'a lazy component import. Either specify them where the component ' + 'is defined, or create a wrapping component around it.'); propTypes = newPropTypes; // Match production behavior more closely: // $FlowFixMe Object.defineProperty(lazyType, 'propTypes', { enumerable: true }); } } }); } return lazyType; } function forwardRef(render) { { if (render != null && render.$$typeof === REACT_MEMO_TYPE) { error('forwardRef requires a render function but received a `memo` ' + 'component. Instead of forwardRef(memo(...)), use ' + 'memo(forwardRef(...)).'); } else if (typeof render !== 'function') { error('forwardRef requires a render function but was given %s.', render === null ? 'null' : typeof render); } else { if (render.length !== 0 && render.length !== 2) { error('forwardRef render functions accept exactly two parameters: props and ref. %s', render.length === 1 ? 'Did you forget to use the ref parameter?' : 'Any additional parameter will be undefined.'); } } if (render != null) { if (render.defaultProps != null || render.propTypes != null) { error('forwardRef render functions do not support propTypes or defaultProps. ' + 'Did you accidentally pass a React component?'); } } } var elementType = { $$typeof: REACT_FORWARD_REF_TYPE, render: render }; { var ownName; Object.defineProperty(elementType, 'displayName', { enumerable: false, configurable: true, get: function () { return ownName; }, set: function (name) { ownName = name; // The inner component shouldn't inherit this display name in most cases, // because the component may be used elsewhere. // But it's nice for anonymous functions to inherit the name, // so that our component-stack generation logic will display their frames. // An anonymous function generally suggests a pattern like: // React.forwardRef((props, ref) => {...}); // This kind of inner function is not used elsewhere so the side effect is okay. if (!render.name && !render.displayName) { render.displayName = name; } } }); } return elementType; } var REACT_MODULE_REFERENCE; { REACT_MODULE_REFERENCE = Symbol.for('react.module.reference'); } function isValidElementType(type) { if (typeof type === 'string' || typeof type === 'function') { return true; } // Note: typeof might be other than 'symbol' or 'number' (e.g. if it's a polyfill). if (type === REACT_FRAGMENT_TYPE || type === REACT_PROFILER_TYPE || enableDebugTracing || type === REACT_STRICT_MODE_TYPE || type === REACT_SUSPENSE_TYPE || type === REACT_SUSPENSE_LIST_TYPE || enableLegacyHidden || type === REACT_OFFSCREEN_TYPE || enableScopeAPI || enableCacheElement || enableTransitionTracing ) { return true; } if (typeof type === 'object' && type !== null) { if (type.$$typeof === REACT_LAZY_TYPE || type.$$typeof === REACT_MEMO_TYPE || type.$$typeof === REACT_PROVIDER_TYPE || type.$$typeof === REACT_CONTEXT_TYPE || type.$$typeof === REACT_FORWARD_REF_TYPE || // This needs to include all possible module reference object // types supported by any Flight configuration anywhere since // we don't know which Flight build this will end up being used // with. type.$$typeof === REACT_MODULE_REFERENCE || type.getModuleId !== undefined) { return true; } } return false; } function memo(type, compare) { { if (!isValidElementType(type)) { error('memo: The first argument must be a component. Instead ' + 'received: %s', type === null ? 'null' : typeof type); } } var elementType = { $$typeof: REACT_MEMO_TYPE, type: type, compare: compare === undefined ? null : compare }; { var ownName; Object.defineProperty(elementType, 'displayName', { enumerable: false, configurable: true, get: function () { return ownName; }, set: function (name) { ownName = name; // The inner component shouldn't inherit this display name in most cases, // because the component may be used elsewhere. // But it's nice for anonymous functions to inherit the name, // so that our component-stack generation logic will display their frames. // An anonymous function generally suggests a pattern like: // React.memo((props) => {...}); // This kind of inner function is not used elsewhere so the side effect is okay. if (!type.name && !type.displayName) { type.displayName = name; } } }); } return elementType; } function resolveDispatcher() { var dispatcher = ReactCurrentDispatcher.current; { if (dispatcher === null) { error('Invalid hook call. Hooks can only be called inside of the body of a function component. This could happen for' + ' one of the following reasons:\n' + '1. You might have mismatching versions of React and the renderer (such as React DOM)\n' + '2. You might be breaking the Rules of Hooks\n' + '3. You might have more than one copy of React in the same app\n' + 'See https://reactjs.org/link/invalid-hook-call for tips about how to debug and fix this problem.'); } } // Will result in a null access error if accessed outside render phase. We // intentionally don't throw our own error because this is in a hot path. // Also helps ensure this is inlined. return dispatcher; } function useContext(Context) { var dispatcher = resolveDispatcher(); { // TODO: add a more generic warning for invalid values. if (Context._context !== undefined) { var realContext = Context._context; // Don't deduplicate because this legitimately causes bugs // and nobody should be using this in existing code. if (realContext.Consumer === Context) { error('Calling useContext(Context.Consumer) is not supported, may cause bugs, and will be ' + 'removed in a future major release. Did you mean to call useContext(Context) instead?'); } else if (realContext.Provider === Context) { error('Calling useContext(Context.Provider) is not supported. ' + 'Did you mean to call useContext(Context) instead?'); } } } return dispatcher.useContext(Context); } function useState(initialState) { var dispatcher = resolveDispatcher(); return dispatcher.useState(initialState); } function useReducer(reducer, initialArg, init) { var dispatcher = resolveDispatcher(); return dispatcher.useReducer(reducer, initialArg, init); } function useRef(initialValue) { var dispatcher = resolveDispatcher(); return dispatcher.useRef(initialValue); } function useEffect(create, deps) { var dispatcher = resolveDispatcher(); return dispatcher.useEffect(create, deps); } function useInsertionEffect(create, deps) { var dispatcher = resolveDispatcher(); return dispatcher.useInsertionEffect(create, deps); } function useLayoutEffect(create, deps) { var dispatcher = resolveDispatcher(); return dispatcher.useLayoutEffect(create, deps); } function useCallback(callback, deps) { var dispatcher = resolveDispatcher(); return dispatcher.useCallback(callback, deps); } function useMemo(create, deps) { var dispatcher = resolveDispatcher(); return dispatcher.useMemo(create, deps); } function useImperativeHandle(ref, create, deps) { var dispatcher = resolveDispatcher(); return dispatcher.useImperativeHandle(ref, create, deps); } function useDebugValue(value, formatterFn) { { var dispatcher = resolveDispatcher(); return dispatcher.useDebugValue(value, formatterFn); } } function useTransition() { var dispatcher = resolveDispatcher(); return dispatcher.useTransition(); } function useDeferredValue(value) { var dispatcher = resolveDispatcher(); return dispatcher.useDeferredValue(value); } function useId() { var dispatcher = resolveDispatcher(); return dispatcher.useId(); } function useSyncExternalStore(subscribe, getSnapshot, getServerSnapshot) { var dispatcher = resolveDispatcher(); return dispatcher.useSyncExternalStore(subscribe, getSnapshot, getServerSnapshot); } // Helpers to patch console.logs to avoid logging during side-effect free // replaying on render function. This currently only patches the object // lazily which won't cover if the log function was extracted eagerly. // We could also eagerly patch the method. var disabledDepth = 0; var prevLog; var prevInfo; var prevWarn; var prevError; var prevGroup; var prevGroupCollapsed; var prevGroupEnd; function disabledLog() {} disabledLog.__reactDisabledLog = true; function disableLogs() { { if (disabledDepth === 0) { /* eslint-disable react-internal/no-production-logging */ prevLog = console.log; prevInfo = console.info; prevWarn = console.warn; prevError = console.error; prevGroup = console.group; prevGroupCollapsed = console.groupCollapsed; prevGroupEnd = console.groupEnd; // https://github.com/facebook/react/issues/19099 var props = { configurable: true, enumerable: true, value: disabledLog, writable: true }; // $FlowFixMe Flow thinks console is immutable. Object.defineProperties(console, { info: props, log: props, warn: props, error: props, group: props, groupCollapsed: props, groupEnd: props }); /* eslint-enable react-internal/no-production-logging */ } disabledDepth++; } } function reenableLogs() { { disabledDepth--; if (disabledDepth === 0) { /* eslint-disable react-internal/no-production-logging */ var props = { configurable: true, enumerable: true, writable: true }; // $FlowFixMe Flow thinks console is immutable. Object.defineProperties(console, { log: assign({}, props, { value: prevLog }), info: assign({}, props, { value: prevInfo }), warn: assign({}, props, { value: prevWarn }), error: assign({}, props, { value: prevError }), group: assign({}, props, { value: prevGroup }), groupCollapsed: assign({}, props, { value: prevGroupCollapsed }), groupEnd: assign({}, props, { value: prevGroupEnd }) }); /* eslint-enable react-internal/no-production-logging */ } if (disabledDepth < 0) { error('disabledDepth fell below zero. ' + 'This is a bug in React. Please file an issue.'); } } } var ReactCurrentDispatcher$1 = ReactSharedInternals.ReactCurrentDispatcher; var prefix; function describeBuiltInComponentFrame(name, source, ownerFn) { { if (prefix === undefined) { // Extract the VM specific prefix used by each line. try { throw Error(); } catch (x) { var match = x.stack.trim().match(/\n( *(at )?)/); prefix = match && match[1] || ''; } } // We use the prefix to ensure our stacks line up with native stack frames. return '\n' + prefix + name; } } var reentry = false; var componentFrameCache; { var PossiblyWeakMap = typeof WeakMap === 'function' ? WeakMap : Map; componentFrameCache = new PossiblyWeakMap(); } function describeNativeComponentFrame(fn, construct) { // If something asked for a stack inside a fake render, it should get ignored. if ( !fn || reentry) { return ''; } { var frame = componentFrameCache.get(fn); if (frame !== undefined) { return frame; } } var control; reentry = true; var previousPrepareStackTrace = Error.prepareStackTrace; // $FlowFixMe It does accept undefined. Error.prepareStackTrace = undefined; var previousDispatcher; { previousDispatcher = ReactCurrentDispatcher$1.current; // Set the dispatcher in DEV because this might be call in the render function // for warnings. ReactCurrentDispatcher$1.current = null; disableLogs(); } try { // This should throw. if (construct) { // Something should be setting the props in the constructor. var Fake = function () { throw Error(); }; // $FlowFixMe Object.defineProperty(Fake.prototype, 'props', { set: function () { // We use a throwing setter instead of frozen or non-writable props // because that won't throw in a non-strict mode function. throw Error(); } }); if (typeof Reflect === 'object' && Reflect.construct) { // We construct a different control for this case to include any extra // frames added by the construct call. try { Reflect.construct(Fake, []); } catch (x) { control = x; } Reflect.construct(fn, [], Fake); } else { try { Fake.call(); } catch (x) { control = x; } fn.call(Fake.prototype); } } else { try { throw Error(); } catch (x) { control = x; } fn(); } } catch (sample) { // This is inlined manually because closure doesn't do it for us. if (sample && control && typeof sample.stack === 'string') { // This extracts the first frame from the sample that isn't also in the control. // Skipping one frame that we assume is the frame that calls the two. var sampleLines = sample.stack.split('\n'); var controlLines = control.stack.split('\n'); var s = sampleLines.length - 1; var c = controlLines.length - 1; while (s >= 1 && c >= 0 && sampleLines[s] !== controlLines[c]) { // We expect at least one stack frame to be shared. // Typically this will be the root most one. However, stack frames may be // cut off due to maximum stack limits. In this case, one maybe cut off // earlier than the other. We assume that the sample is longer or the same // and there for cut off earlier. So we should find the root most frame in // the sample somewhere in the control. c--; } for (; s >= 1 && c >= 0; s--, c--) { // Next we find the first one that isn't the same which should be the // frame that called our sample function and the control. if (sampleLines[s] !== controlLines[c]) { // In V8, the first line is describing the message but other VMs don't. // If we're about to return the first line, and the control is also on the same // line, that's a pretty good indicator that our sample threw at same line as // the control. I.e. before we entered the sample frame. So we ignore this result. // This can happen if you passed a class to function component, or non-function. if (s !== 1 || c !== 1) { do { s--; c--; // We may still have similar intermediate frames from the construct call. // The next one that isn't the same should be our match though. if (c < 0 || sampleLines[s] !== controlLines[c]) { // V8 adds a "new" prefix for native classes. Let's remove it to make it prettier. var _frame = '\n' + sampleLines[s].replace(' at new ', ' at '); // If our component frame is labeled "<anonymous>" // but we have a user-provided "displayName" // splice it in to make the stack more readable. if (fn.displayName && _frame.includes('<anonymous>')) { _frame = _frame.replace('<anonymous>', fn.displayName); } { if (typeof fn === 'function') { componentFrameCache.set(fn, _frame); } } // Return the line we found. return _frame; } } while (s >= 1 && c >= 0); } break; } } } } finally { reentry = false; { ReactCurrentDispatcher$1.current = previousDispatcher; reenableLogs(); } Error.prepareStackTrace = previousPrepareStackTrace; } // Fallback to just using the name if we couldn't make it throw. var name = fn ? fn.displayName || fn.name : ''; var syntheticFrame = name ? describeBuiltInComponentFrame(name) : ''; { if (typeof fn === 'function') { componentFrameCache.set(fn, syntheticFrame); } } return syntheticFrame; } function describeFunctionComponentFrame(fn, source, ownerFn) { { return describeNativeComponentFrame(fn, false); } } function shouldConstruct(Component) { var prototype = Component.prototype; return !!(prototype && prototype.isReactComponent); } function describeUnknownElementTypeFrameInDEV(type, source, ownerFn) { if (type == null) { return ''; } if (typeof type === 'function') { { return describeNativeComponentFrame(type, shouldConstruct(type)); } } if (typeof type === 'string') { return describeBuiltInComponentFrame(type); } switch (type) { case REACT_SUSPENSE_TYPE: return describeBuiltInComponentFrame('Suspense'); case REACT_SUSPENSE_LIST_TYPE: return describeBuiltInComponentFrame('SuspenseList'); } if (typeof type === 'object') { switch (type.$$typeof) { case REACT_FORWARD_REF_TYPE: return describeFunctionComponentFrame(type.render); case REACT_MEMO_TYPE: // Memo may contain any component type so we recursively resolve it. return describeUnknownElementTypeFrameInDEV(type.type, source, ownerFn); case REACT_LAZY_TYPE: { var lazyComponent = type; var payload = lazyComponent._payload; var init = lazyComponent._init; try { // Lazy may contain any component type so we recursively resolve it. return describeUnknownElementTypeFrameInDEV(init(payload), source, ownerFn); } catch (x) {} } } } return ''; } var loggedTypeFailures = {}; var ReactDebugCurrentFrame$1 = ReactSharedInternals.ReactDebugCurrentFrame; function setCurrentlyValidatingElement(element) { { if (element) { var owner = element._owner; var stack = describeUnknownElementTypeFrameInDEV(element.type, element._source, owner ? owner.type : null); ReactDebugCurrentFrame$1.setExtraStackFrame(stack); } else { ReactDebugCurrentFrame$1.setExtraStackFrame(null); } } } function checkPropTypes(typeSpecs, values, location, componentName, element) { { // $FlowFixMe This is okay but Flow doesn't know it. var has = Function.call.bind(hasOwnProperty); for (var typeSpecName in typeSpecs) { if (has(typeSpecs, typeSpecName)) { var error$1 = void 0; // Prop type validation may throw. In case they do, we don't want to // fail the render phase where it didn't fail before. So we log it. // After these have been cleaned up, we'll let them throw. try { // This is intentionally an invariant that gets caught. It's the same // behavior as without this statement except with a better message. if (typeof typeSpecs[typeSpecName] !== 'function') { // eslint-disable-next-line react-internal/prod-error-codes var err = Error((componentName || 'React class') + ': ' + location + ' type `' + typeSpecName + '` is invalid; ' + 'it must be a function, usually from the `prop-types` package, but received `' + typeof typeSpecs[typeSpecName] + '`.' + 'This often happens because of typos such as `PropTypes.function` instead of `PropTypes.func`.'); err.name = 'Invariant Violation'; throw err; } error$1 = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED'); } catch (ex) { error$1 = ex; } if (error$1 && !(error$1 instanceof Error)) { setCurrentlyValidatingElement(element); error('%s: type specification of %s' + ' `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', location, typeSpecName, typeof error$1); setCurrentlyValidatingElement(null); } if (error$1 instanceof Error && !(error$1.message in loggedTypeFailures)) { // Only monitor this failure once because there tends to be a lot of the // same error. loggedTypeFailures[error$1.message] = true; setCurrentlyValidatingElement(element); error('Failed %s type: %s', location, error$1.message); setCurrentlyValidatingElement(null); } } } } } function setCurrentlyValidatingElement$1(element) { { if (element) { var owner = element._owner; var stack = describeUnknownElementTypeFrameInDEV(element.type, element._source, owner ? owner.type : null); setExtraStackFrame(stack); } else { setExtraStackFrame(null); } } } var propTypesMisspellWarningShown; { propTypesMisspellWarningShown = false; } function getDeclarationErrorAddendum() { if (ReactCurrentOwner.current) { var name = getComponentNameFromType(ReactCurrentOwner.current.type); if (name) { return '\n\nCheck the render method of `' + name + '`.'; } } return ''; } function getSourceInfoErrorAddendum(source) { if (source !== undefined) { var fileName = source.fileName.replace(/^.*[\\\/]/, ''); var lineNumber = source.lineNumber; return '\n\nCheck your code at ' + fileName + ':' + lineNumber + '.'; } return ''; } function getSourceInfoErrorAddendumForProps(elementProps) { if (elementProps !== null && elementProps !== undefined) { return getSourceInfoErrorAddendum(elementProps.__source); } return ''; } /** * Warn if there's no key explicitly set on dynamic arrays of children or * object keys are not valid. This allows us to keep track of children between * updates. */ var ownerHasKeyUseWarning = {}; function getCurrentComponentErrorInfo(parentType) { var info = getDeclarationErrorAddendum(); if (!info) { var parentName = typeof parentType === 'string' ? parentType : parentType.displayName || parentType.name; if (parentName) { info = "\n\nCheck the top-level render call using <" + parentName + ">."; } } return info; } /** * Warn if the element doesn't have an explicit key assigned to it. * This element is in an array. The array could grow and shrink or be * reordered. All children that haven't already been validated are required to * have a "key" property assigned to it. Error statuses are cached so a warning * will only be shown once. * * @internal * @param {ReactElement} element Element that requires a key. * @param {*} parentType element's parent's type. */ function validateExplicitKey(element, parentType) { if (!element._store || element._store.validated || element.key != null) { return; } element._store.validated = true; var currentComponentErrorInfo = getCurrentComponentErrorInfo(parentType); if (ownerHasKeyUseWarning[currentComponentErrorInfo]) { return; } ownerHasKeyUseWarning[currentComponentErrorInfo] = true; // Usually the current owner is the offender, but if it accepts children as a // property, it may be the creator of the child that's responsible for // assigning it a key. var childOwner = ''; if (element && element._owner && element._owner !== ReactCurrentOwner.current) { // Give the component that originally created this child. childOwner = " It was passed a child from " + getComponentNameFromType(element._owner.type) + "."; } { setCurrentlyValidatingElement$1(element); error('Each child in a list should have a unique "key" prop.' + '%s%s See https://reactjs.org/link/warning-keys for more information.', currentComponentErrorInfo, childOwner); setCurrentlyValidatingElement$1(null); } } /** * Ensure that every element either is passed in a static location, in an * array with an explicit keys property defined, or in an object literal * with valid key property. * * @internal * @param {ReactNode} node Statically passed child of any type. * @param {*} parentType node's parent's type. */ function validateChildKeys(node, parentType) { if (typeof node !== 'object') { return; } if (isArray(node)) { for (var i = 0; i < node.length; i++) { var child = node[i]; if (isValidElement(child)) { validateExplicitKey(child, parentType); } } } else if (isValidElement(node)) { // This element was passed in a valid location. if (node._store) { node._store.validated = true; } } else if (node) { var iteratorFn = getIteratorFn(node); if (typeof iteratorFn === 'function') { // Entry iterators used to provide implicit keys, // but now we print a separate warning for them later. if (iteratorFn !== node.entries) { var iterator = iteratorFn.call(node); var step; while (!(step = iterator.next()).done) { if (isValidElement(step.value)) { validateExplicitKey(step.value, parentType); } } } } } } /** * Given an element, validate that its props follow the propTypes definition, * provided by the type. * * @param {ReactElement} element */ function validatePropTypes(element) { { var type = element.type; if (type === null || type === undefined || typeof type === 'string') { return; } var propTypes; if (typeof type === 'function') { propTypes = type.propTypes; } else if (typeof type === 'object' && (type.$$typeof === REACT_FORWARD_REF_TYPE || // Note: Memo only checks outer props here. // Inner props are checked in the reconciler. type.$$typeof === REACT_MEMO_TYPE)) { propTypes = type.propTypes; } else { return; } if (propTypes) { // Intentionally inside to avoid triggering lazy initializers: var name = getComponentNameFromType(type); checkPropTypes(propTypes, element.props, 'prop', name, element); } else if (type.PropTypes !== undefined && !propTypesMisspellWarningShown) { propTypesMisspellWarningShown = true; // Intentionally inside to avoid triggering lazy initializers: var _name = getComponentNameFromType(type); error('Component %s declared `PropTypes` instead of `propTypes`. Did you misspell the property assignment?', _name || 'Unknown'); } if (typeof type.getDefaultProps === 'function' && !type.getDefaultProps.isReactClassApproved) { error('getDefaultProps is only used on classic React.createClass ' + 'definitions. Use a static property named `defaultProps` instead.'); } } } /** * Given a fragment, validate that it can only be provided with fragment props * @param {ReactElement} fragment */ function validateFragmentProps(fragment) { { var keys = Object.keys(fragment.props); for (var i = 0; i < keys.length; i++) { var key = keys[i]; if (key !== 'children' && key !== 'key') { setCurrentlyValidatingElement$1(fragment); error('Invalid prop `%s` supplied to `React.Fragment`. ' + 'React.Fragment can only have `key` and `children` props.', key); setCurrentlyValidatingElement$1(null); break; } } if (fragment.ref !== null) { setCurrentlyValidatingElement$1(fragment); error('Invalid attribute `ref` supplied to `React.Fragment`.'); setCurrentlyValidatingElement$1(null); } } } function createElementWithValidation(type, props, children) { var validType = isValidElementType(type); // We warn in this case but don't throw. We expect the element creation to // succeed and there will likely be errors in render. if (!validType) { var info = ''; if (type === undefined || typeof type === 'object' && type !== null && Object.keys(type).length === 0) { info += ' You likely forgot to export your component from the file ' + "it's defined in, or you might have mixed up default and named imports."; } var sourceInfo = getSourceInfoErrorAddendumForProps(props); if (sourceInfo) { info += sourceInfo; } else { info += getDeclarationErrorAddendum(); } var typeString; if (type === null) { typeString = 'null'; } else if (isArray(type)) { typeString = 'array'; } else if (type !== undefined && type.$$typeof === REACT_ELEMENT_TYPE) { typeString = "<" + (getComponentNameFromType(type.type) || 'Unknown') + " />"; info = ' Did you accidentally export a JSX literal instead of a component?'; } else { typeString = typeof type; } { error('React.createElement: type is invalid -- expected a string (for ' + 'built-in components) or a class/function (for composite ' + 'components) but got: %s.%s', typeString, info); } } var element = createElement.apply(this, arguments); // The result can be nullish if a mock or a custom function is used. // TODO: Drop this when these are no longer allowed as the type argument. if (element == null) { return element; } // Skip key warning if the type isn't valid since our key validation logic // doesn't expect a non-string/function type and can throw confusing errors. // We don't want exception behavior to differ between dev and prod. // (Rendering will throw with a helpful message and as soon as the type is // fixed, the key warnings will appear.) if (validType) { for (var i = 2; i < arguments.length; i++) { validateChildKeys(arguments[i], type); } } if (type === REACT_FRAGMENT_TYPE) { validateFragmentProps(element); } else { validatePropTypes(element); } return element; } var didWarnAboutDeprecatedCreateFactory = false; function createFactoryWithValidation(type) { var validatedFactory = createElementWithValidation.bind(null, type); validatedFactory.type = type; { if (!didWarnAboutDeprecatedCreateFactory) { didWarnAboutDeprecatedCreateFactory = true; warn('React.createFactory() is deprecated and will be removed in ' + 'a future major release. Consider using JSX ' + 'or use React.createElement() directly instead.'); } // Legacy hook: remove it Object.defineProperty(validatedFactory, 'type', { enumerable: false, get: function () { warn('Factory.type is deprecated. Access the class directly ' + 'before passing it to createFactory.'); Object.defineProperty(this, 'type', { value: type }); return type; } }); } return validatedFactory; } function cloneElementWithValidation(element, props, children) { var newElement = cloneElement.apply(this, arguments); for (var i = 2; i < arguments.length; i++) { validateChildKeys(arguments[i], newElement.type); } validatePropTypes(newElement); return newElement; } var enableSchedulerDebugging = false; var enableProfiling = false; var frameYieldMs = 5; function push(heap, node) { var index = heap.length; heap.push(node); siftUp(heap, node, index); } function peek(heap) { return heap.length === 0 ? null : heap[0]; } function pop(heap) { if (heap.length === 0) { return null; } var first = heap[0]; var last = heap.pop(); if (last !== first) { heap[0] = last; siftDown(heap, last, 0); } return first; } function siftUp(heap, node, i) { var index = i; while (index > 0) { var parentIndex = index - 1 >>> 1; var parent = heap[parentIndex]; if (compare(parent, node) > 0) { // The parent is larger. Swap positions. heap[parentIndex] = node; heap[index] = parent; index = parentIndex; } else { // The parent is smaller. Exit. return; } } } function siftDown(heap, node, i) { var index = i; var length = heap.length; var halfLength = length >>> 1; while (index < halfLength) { var leftIndex = (index + 1) * 2 - 1; var left = heap[leftIndex]; var rightIndex = leftIndex + 1; var right = heap[rightIndex]; // If the left or right node is smaller, swap with the smaller of those. if (compare(left, node) < 0) { if (rightIndex < length && compare(right, left) < 0) { heap[index] = right; heap[rightIndex] = node; index = rightIndex; } else { heap[index] = left; heap[leftIndex] = node; index = leftIndex; } } else if (rightIndex < length && compare(right, node) < 0) { heap[index] = right; heap[rightIndex] = node; index = rightIndex; } else { // Neither child is smaller. Exit. return; } } } function compare(a, b) { // Compare sort index first, then task id. var diff = a.sortIndex - b.sortIndex; return diff !== 0 ? diff : a.id - b.id; } // TODO: Use symbols? var ImmediatePriority = 1; var UserBlockingPriority = 2; var NormalPriority = 3; var LowPriority = 4; var IdlePriority = 5; function markTaskErrored(task, ms) { } /* eslint-disable no-var */ var getCurrentTime; var hasPerformanceNow = typeof performance === 'object' && typeof performance.now === 'function'; if (hasPerformanceNow) { var localPerformance = performance; getCurrentTime = function () { return localPerformance.now(); }; } else { var localDate = Date; var initialTime = localDate.now(); getCurrentTime = function () { return localDate.now() - initialTime; }; } // Max 31 bit integer. The max integer size in V8 for 32-bit systems. // Math.pow(2, 30) - 1 // 0b111111111111111111111111111111 var maxSigned31BitInt = 1073741823; // Times out immediately var IMMEDIATE_PRIORITY_TIMEOUT = -1; // Eventually times out var USER_BLOCKING_PRIORITY_TIMEOUT = 250; var NORMAL_PRIORITY_TIMEOUT = 5000; var LOW_PRIORITY_TIMEOUT = 10000; // Never times out var IDLE_PRIORITY_TIMEOUT = maxSigned31BitInt; // Tasks are stored on a min heap var taskQueue = []; var timerQueue = []; // Incrementing id counter. Used to maintain insertion order. var taskIdCounter = 1; // Pausing the scheduler is useful for debugging. var currentTask = null; var currentPriorityLevel = NormalPriority; // This is set while performing work, to prevent re-entrance. var isPerformingWork = false; var isHostCallbackScheduled = false; var isHostTimeoutScheduled = false; // Capture local references to native APIs, in case a polyfill overrides them. var localSetTimeout = typeof setTimeout === 'function' ? setTimeout : null; var localClearTimeout = typeof clearTimeout === 'function' ? clearTimeout : null; var localSetImmediate = typeof setImmediate !== 'undefined' ? setImmediate : null; // IE and Node.js + jsdom var isInputPending = typeof navigator !== 'undefined' && navigator.scheduling !== undefined && navigator.scheduling.isInputPending !== undefined ? navigator.scheduling.isInputPending.bind(navigator.scheduling) : null; function advanceTimers(currentTime) { // Check for tasks that are no longer delayed and add them to the queue. var timer = peek(timerQueue); while (timer !== null) { if (timer.callback === null) { // Timer was cancelled. pop(timerQueue); } else if (timer.startTime <= currentTime) { // Timer fired. Transfer to the task queue. pop(timerQueue); timer.sortIndex = timer.expirationTime; push(taskQueue, timer); } else { // Remaining timers are pending. return; } timer = peek(timerQueue); } } function handleTimeout(currentTime) { isHostTimeoutScheduled = false; advanceTimers(currentTime); if (!isHostCallbackScheduled) { if (peek(taskQueue) !== null) { isHostCallbackScheduled = true; requestHostCallback(flushWork); } else { var firstTimer = peek(timerQueue); if (firstTimer !== null) { requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime); } } } } function flushWork(hasTimeRemaining, initialTime) { isHostCallbackScheduled = false; if (isHostTimeoutScheduled) { // We scheduled a timeout but it's no longer needed. Cancel it. isHostTimeoutScheduled = false; cancelHostTimeout(); } isPerformingWork = true; var previousPriorityLevel = currentPriorityLevel; try { if (enableProfiling) { try { return workLoop(hasTimeRemaining, initialTime); } catch (error) { if (currentTask !== null) { var currentTime = getCurrentTime(); markTaskErrored(currentTask, currentTime); currentTask.isQueued = false; } throw error; } } else { // No catch in prod code path. return workLoop(hasTimeRemaining, initialTime); } } finally { currentTask = null; currentPriorityLevel = previousPriorityLevel; isPerformingWork = false; } } function workLoop(hasTimeRemaining, initialTime) { var currentTime = initialTime; advanceTimers(currentTime); currentTask = peek(taskQueue); while (currentTask !== null && !(enableSchedulerDebugging )) { if (currentTask.expirationTime > currentTime && (!hasTimeRemaining || shouldYieldToHost())) { // This currentTask hasn't expired, and we've reached the deadline. break; } var callback = currentTask.callback; if (typeof callback === 'function') { currentTask.callback = null; currentPriorityLevel = currentTask.priorityLevel; var didUserCallbackTimeout = currentTask.expirationTime <= currentTime; var continuationCallback = callback(didUserCallbackTimeout); currentTime = getCurrentTime(); if (typeof continuationCallback === 'function') { currentTask.callback = continuationCallback; } else { if (currentTask === peek(taskQueue)) { pop(taskQueue); } } advanceTimers(currentTime); } else { pop(taskQueue); } currentTask = peek(taskQueue); } // Return whether there's additional work if (currentTask !== null) { return true; } else { var firstTimer = peek(timerQueue); if (firstTimer !== null) { requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime); } return false; } } function unstable_runWithPriority(priorityLevel, eventHandler) { switch (priorityLevel) { case ImmediatePriority: case UserBlockingPriority: case NormalPriority: case LowPriority: case IdlePriority: break; default: priorityLevel = NormalPriority; } var previousPriorityLevel = currentPriorityLevel; currentPriorityLevel = priorityLevel; try { return eventHandler(); } finally { currentPriorityLevel = previousPriorityLevel; } } function unstable_next(eventHandler) { var priorityLevel; switch (currentPriorityLevel) { case ImmediatePriority: case UserBlockingPriority: case NormalPriority: // Shift down to normal priority priorityLevel = NormalPriority; break; default: // Anything lower than normal priority should remain at the current level. priorityLevel = currentPriorityLevel; break; } var previousPriorityLevel = currentPriorityLevel; currentPriorityLevel = priorityLevel; try { return eventHandler(); } finally { currentPriorityLevel = previousPriorityLevel; } } function unstable_wrapCallback(callback) { var parentPriorityLevel = currentPriorityLevel; return function () { // This is a fork of runWithPriority, inlined for performance. var previousPriorityLevel = currentPriorityLevel; currentPriorityLevel = parentPriorityLevel; try { return callback.apply(this, arguments); } finally { currentPriorityLevel = previousPriorityLevel; } }; } function unstable_scheduleCallback(priorityLevel, callback, options) { var currentTime = getCurrentTime(); var startTime; if (typeof options === 'object' && options !== null) { var delay = options.delay; if (typeof delay === 'number' && delay > 0) { startTime = currentTime + delay; } else { startTime = currentTime; } } else { startTime = currentTime; } var timeout; switch (priorityLevel) { case ImmediatePriority: timeout = IMMEDIATE_PRIORITY_TIMEOUT; break; case UserBlockingPriority: timeout = USER_BLOCKING_PRIORITY_TIMEOUT; break; case IdlePriority: timeout = IDLE_PRIORITY_TIMEOUT; break; case LowPriority: timeout = LOW_PRIORITY_TIMEOUT; break; case NormalPriority: default: timeout = NORMAL_PRIORITY_TIMEOUT; break; } var expirationTime = startTime + timeout; var newTask = { id: taskIdCounter++, callback: callback, priorityLevel: priorityLevel, startTime: startTime, expirationTime: expirationTime, sortIndex: -1 }; if (startTime > currentTime) { // This is a delayed task. newTask.sortIndex = startTime; push(timerQueue, newTask); if (peek(taskQueue) === null && newTask === peek(timerQueue)) { // All tasks are delayed, and this is the task with the earliest delay. if (isHostTimeoutScheduled) { // Cancel an existing timeout. cancelHostTimeout(); } else { isHostTimeoutScheduled = true; } // Schedule a timeout. requestHostTimeout(handleTimeout, startTime - currentTime); } } else { newTask.sortIndex = expirationTime; push(taskQueue, newTask); // wait until the next time we yield. if (!isHostCallbackScheduled && !isPerformingWork) { isHostCallbackScheduled = true; requestHostCallback(flushWork); } } return newTask; } function unstable_pauseExecution() { } function unstable_continueExecution() { if (!isHostCallbackScheduled && !isPerformingWork) { isHostCallbackScheduled = true; requestHostCallback(flushWork); } } function unstable_getFirstCallbackNode() { return peek(taskQueue); } function unstable_cancelCallback(task) { // remove from the queue because you can't remove arbitrary nodes from an // array based heap, only the first one.) task.callback = null; } function unstable_getCurrentPriorityLevel() { return currentPriorityLevel; } var isMessageLoopRunning = false; var scheduledHostCallback = null; var taskTimeoutID = -1; // Scheduler periodically yields in case there is other work on the main // thread, like user events. By default, it yields multiple times per frame. // It does not attempt to align with frame boundaries, since most tasks don't // need to be frame aligned; for those that do, use requestAnimationFrame. var frameInterval = frameYieldMs; var startTime = -1; function shouldYieldToHost() { var timeElapsed = getCurrentTime() - startTime; if (timeElapsed < frameInterval) { // The main thread has only been blocked for a really short amount of time; // smaller than a single frame. Don't yield yet. return false; } // The main thread has been blocked for a non-negligible amount of time. We return true; } function requestPaint() { } function forceFrameRate(fps) { if (fps < 0 || fps > 125) { // Using console['error'] to evade Babel and ESLint console['error']('forceFrameRate takes a positive int between 0 and 125, ' + 'forcing frame rates higher than 125 fps is not supported'); return; } if (fps > 0) { frameInterval = Math.floor(1000 / fps); } else { // reset the framerate frameInterval = frameYieldMs; } } var performWorkUntilDeadline = function () { if (scheduledHostCallback !== null) { var currentTime = getCurrentTime(); // Keep track of the start time so we can measure how long the main thread // has been blocked. startTime = currentTime; var hasTimeRemaining = true; // If a scheduler task throws, exit the current browser task so the // error can be observed. // // Intentionally not using a try-catch, since that makes some debugging // techniques harder. Instead, if `scheduledHostCallback` errors, then // `hasMoreWork` will remain true, and we'll continue the work loop. var hasMoreWork = true; try { hasMoreWork = scheduledHostCallback(hasTimeRemaining, currentTime); } finally { if (hasMoreWork) { // If there's more work, schedule the next message event at the end // of the preceding one. schedulePerformWorkUntilDeadline(); } else { isMessageLoopRunning = false; scheduledHostCallback = null; } } } else { isMessageLoopRunning = false; } // Yielding to the browser will give it a chance to paint, so we can }; var schedulePerformWorkUntilDeadline; if (typeof localSetImmediate === 'function') { // Node.js and old IE. // There's a few reasons for why we prefer setImmediate. // // Unlike MessageChannel, it doesn't prevent a Node.js process from exiting. // (Even though this is a DOM fork of the Scheduler, you could get here // with a mix of Node.js 15+, which has a MessageChannel, and jsdom.) // https://github.com/facebook/react/issues/20756 // // But also, it runs earlier which is the semantic we want. // If other browsers ever implement it, it's better to use it. // Although both of these would be inferior to native scheduling. schedulePerformWorkUntilDeadline = function () { localSetImmediate(performWorkUntilDeadline); }; } else if (typeof MessageChannel !== 'undefined') { // DOM and Worker environments. // We prefer MessageChannel because of the 4ms setTimeout clamping. var channel = new MessageChannel(); var port = channel.port2; channel.port1.onmessage = performWorkUntilDeadline; schedulePerformWorkUntilDeadline = function () { port.postMessage(null); }; } else { // We should only fallback here in non-browser environments. schedulePerformWorkUntilDeadline = function () { localSetTimeout(performWorkUntilDeadline, 0); }; } function requestHostCallback(callback) { scheduledHostCallback = callback; if (!isMessageLoopRunning) { isMessageLoopRunning = true; schedulePerformWorkUntilDeadline(); } } function requestHostTimeout(callback, ms) { taskTimeoutID = localSetTimeout(function () { callback(getCurrentTime()); }, ms); } function cancelHostTimeout() { localClearTimeout(taskTimeoutID); taskTimeoutID = -1; } var unstable_requestPaint = requestPaint; var unstable_Profiling = null; var Scheduler = /*#__PURE__*/Object.freeze({ __proto__: null, unstable_ImmediatePriority: ImmediatePriority, unstable_UserBlockingPriority: UserBlockingPriority, unstable_NormalPriority: NormalPriority, unstable_IdlePriority: IdlePriority, unstable_LowPriority: LowPriority, unstable_runWithPriority: unstable_runWithPriority, unstable_next: unstable_next, unstable_scheduleCallback: unstable_scheduleCallback, unstable_cancelCallback: unstable_cancelCallback, unstable_wrapCallback: unstable_wrapCallback, unstable_getCurrentPriorityLevel: unstable_getCurrentPriorityLevel, unstable_shouldYield: shouldYieldToHost, unstable_requestPaint: unstable_requestPaint, unstable_continueExecution: unstable_continueExecution, unstable_pauseExecution: unstable_pauseExecution, unstable_getFirstCallbackNode: unstable_getFirstCallbackNode, get unstable_now () { return getCurrentTime; }, unstable_forceFrameRate: forceFrameRate, unstable_Profiling: unstable_Profiling }); var ReactSharedInternals$1 = { ReactCurrentDispatcher: ReactCurrentDispatcher, ReactCurrentOwner: ReactCurrentOwner, ReactCurrentBatchConfig: ReactCurrentBatchConfig, // Re-export the schedule API(s) for UMD bundles. // This avoids introducing a dependency on a new UMD global in a minor update, // Since that would be a breaking change (e.g. for all existing CodeSandboxes). // This re-export is only required for UMD bundles; // CJS bundles use the shared NPM package. Scheduler: Scheduler }; { ReactSharedInternals$1.ReactCurrentActQueue = ReactCurrentActQueue; ReactSharedInternals$1.ReactDebugCurrentFrame = ReactDebugCurrentFrame; } function startTransition(scope, options) { var prevTransition = ReactCurrentBatchConfig.transition; ReactCurrentBatchConfig.transition = {}; var currentTransition = ReactCurrentBatchConfig.transition; { ReactCurrentBatchConfig.transition._updatedFibers = new Set(); } try { scope(); } finally { ReactCurrentBatchConfig.transition = prevTransition; { if (prevTransition === null && currentTransition._updatedFibers) { var updatedFibersCount = currentTransition._updatedFibers.size; if (updatedFibersCount > 10) { warn('Detected a large number of updates inside startTransition. ' + 'If this is due to a subscription please re-write it to use React provided hooks. ' + 'Otherwise concurrent mode guarantees are off the table.'); } currentTransition._updatedFibers.clear(); } } } } var didWarnAboutMessageChannel = false; var enqueueTaskImpl = null; function enqueueTask(task) { if (enqueueTaskImpl === null) { try { // read require off the module object to get around the bundlers. // we don't want them to detect a require and bundle a Node polyfill. var requireString = ('require' + Math.random()).slice(0, 7); var nodeRequire = module && module[requireString]; // assuming we're in node, let's try to get node's // version of setImmediate, bypassing fake timers if any. enqueueTaskImpl = nodeRequire.call(module, 'timers').setImmediate; } catch (_err) { // we're in a browser // we can't use regular timers because they may still be faked // so we try MessageChannel+postMessage instead enqueueTaskImpl = function (callback) { { if (didWarnAboutMessageChannel === false) { didWarnAboutMessageChannel = true; if (typeof MessageChannel === 'undefined') { error('This browser does not have a MessageChannel implementation, ' + 'so enqueuing tasks via await act(async () => ...) will fail. ' + 'Please file an issue at https://github.com/facebook/react/issues ' + 'if you encounter this warning.'); } } } var channel = new MessageChannel(); channel.port1.onmessage = callback; channel.port2.postMessage(undefined); }; } } return enqueueTaskImpl(task); } var actScopeDepth = 0; var didWarnNoAwaitAct = false; function act(callback) { { // `act` calls can be nested, so we track the depth. This represents the // number of `act` scopes on the stack. var prevActScopeDepth = actScopeDepth; actScopeDepth++; if (ReactCurrentActQueue.current === null) { // This is the outermost `act` scope. Initialize the queue. The reconciler // will detect the queue and use it instead of Scheduler. ReactCurrentActQueue.current = []; } var prevIsBatchingLegacy = ReactCurrentActQueue.isBatchingLegacy; var result; try { // Used to reproduce behavior of `batchedUpdates` in legacy mode. Only // set to `true` while the given callback is executed, not for updates // triggered during an async event, because this is how the legacy // implementation of `act` behaved. ReactCurrentActQueue.isBatchingLegacy = true; result = callback(); // Replicate behavior of original `act` implementation in legacy mode, // which flushed updates immediately after the scope function exits, even // if it's an async function. if (!prevIsBatchingLegacy && ReactCurrentActQueue.didScheduleLegacyUpdate) { var queue = ReactCurrentActQueue.current; if (queue !== null) { ReactCurrentActQueue.didScheduleLegacyUpdate = false; flushActQueue(queue); } } } catch (error) { popActScope(prevActScopeDepth); throw error; } finally { ReactCurrentActQueue.isBatchingLegacy = prevIsBatchingLegacy; } if (result !== null && typeof result === 'object' && typeof result.then === 'function') { var thenableResult = result; // The callback is an async function (i.e. returned a promise). Wait // for it to resolve before exiting the current scope. var wasAwaited = false; var thenable = { then: function (resolve, reject) { wasAwaited = true; thenableResult.then(function (returnValue) { popActScope(prevActScopeDepth); if (actScopeDepth === 0) { // We've exited the outermost act scope. Recursively flush the // queue until there's no remaining work. recursivelyFlushAsyncActWork(returnValue, resolve, reject); } else { resolve(returnValue); } }, function (error) { // The callback threw an error. popActScope(prevActScopeDepth); reject(error); }); } }; { if (!didWarnNoAwaitAct && typeof Promise !== 'undefined') { // eslint-disable-next-line no-undef Promise.resolve().then(function () {}).then(function () { if (!wasAwaited) { didWarnNoAwaitAct = true; error('You called act(async () => ...) without await. ' + 'This could lead to unexpected testing behaviour, ' + 'interleaving multiple act calls and mixing their ' + 'scopes. ' + 'You should - await act(async () => ...);'); } }); } } return thenable; } else { var returnValue = result; // The callback is not an async function. Exit the current scope // immediately, without awaiting. popActScope(prevActScopeDepth); if (actScopeDepth === 0) { // Exiting the outermost act scope. Flush the queue. var _queue = ReactCurrentActQueue.current; if (_queue !== null) { flushActQueue(_queue); ReactCurrentActQueue.current = null; } // Return a thenable. If the user awaits it, we'll flush again in // case additional work was scheduled by a microtask. var _thenable = { then: function (resolve, reject) { // Confirm we haven't re-entered another `act` scope, in case // the user does something weird like await the thenable // multiple times. if (ReactCurrentActQueue.current === null) { // Recursively flush the queue until there's no remaining work. ReactCurrentActQueue.current = []; recursivelyFlushAsyncActWork(returnValue, resolve, reject); } else { resolve(returnValue); } } }; return _thenable; } else { // Since we're inside a nested `act` scope, the returned thenable // immediately resolves. The outer scope will flush the queue. var _thenable2 = { then: function (resolve, reject) { resolve(returnValue); } }; return _thenable2; } } } } function popActScope(prevActScopeDepth) { { if (prevActScopeDepth !== actScopeDepth - 1) { error('You seem to have overlapping act() calls, this is not supported. ' + 'Be sure to await previous act() calls before making a new one. '); } actScopeDepth = prevActScopeDepth; } } function recursivelyFlushAsyncActWork(returnValue, resolve, reject) { { var queue = ReactCurrentActQueue.current; if (queue !== null) { try { flushActQueue(queue); enqueueTask(function () { if (queue.length === 0) { // No additional work was scheduled. Finish. ReactCurrentActQueue.current = null; resolve(returnValue); } else { // Keep flushing work until there's none left. recursivelyFlushAsyncActWork(returnValue, resolve, reject); } }); } catch (error) { reject(error); } } else { resolve(returnValue); } } } var isFlushing = false; function flushActQueue(queue) { { if (!isFlushing) { // Prevent re-entrance. isFlushing = true; var i = 0; try { for (; i < queue.length; i++) { var callback = queue[i]; do { callback = callback(true); } while (callback !== null); } queue.length = 0; } catch (error) { // If something throws, leave the remaining callbacks on the queue. queue = queue.slice(i + 1); throw error; } finally { isFlushing = false; } } } } var createElement$1 = createElementWithValidation ; var cloneElement$1 = cloneElementWithValidation ; var createFactory = createFactoryWithValidation ; var Children = { map: mapChildren, forEach: forEachChildren, count: countChildren, toArray: toArray, only: onlyChild }; exports.Children = Children; exports.Component = Component; exports.Fragment = REACT_FRAGMENT_TYPE; exports.Profiler = REACT_PROFILER_TYPE; exports.PureComponent = PureComponent; exports.StrictMode = REACT_STRICT_MODE_TYPE; exports.Suspense = REACT_SUSPENSE_TYPE; exports.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED = ReactSharedInternals$1; exports.act = act; exports.cloneElement = cloneElement$1; exports.createContext = createContext; exports.createElement = createElement$1; exports.createFactory = createFactory; exports.createRef = createRef; exports.forwardRef = forwardRef; exports.isValidElement = isValidElement; exports.lazy = lazy; exports.memo = memo; exports.startTransition = startTransition; exports.unstable_act = act; exports.useCallback = useCallback; exports.useContext = useContext; exports.useDebugValue = useDebugValue; exports.useDeferredValue = useDeferredValue; exports.useEffect = useEffect; exports.useId = useId; exports.useImperativeHandle = useImperativeHandle; exports.useInsertionEffect = useInsertionEffect; exports.useLayoutEffect = useLayoutEffect; exports.useMemo = useMemo; exports.useReducer = useReducer; exports.useRef = useRef; exports.useState = useState; exports.useSyncExternalStore = useSyncExternalStore; exports.useTransition = useTransition; exports.version = ReactVersion; })));
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